#include "Sheep.h"

Sheep::Sheep() : m_fSpeed(1.0)
{
}

bool Sheep::init()
{
	if (!CCSprite::init())
	{
		return false;
	}

	initWithFile("purpleball.png");

	return true;
}

float Sheep::getSpeed()
{
	return m_fSpeed;
}

void Sheep::setSpeed(float fSpeed)
{
	m_fSpeed = fSpeed;
}